Sketched 3D tree
I loved the style and thought it might suit an experiemnt in learning more about shaders.
What I've learned in this sketch is the following:
- It's much easier to work with Three.js by using Parcel ( hat tip to Yuri Artyukh for his incredible weekly live coding sessions for teaching me this ).
- Dust3D is easier for me than Blender. I'm still terrible at it, but I feel like I can get somewhere with it, whereas I dont have the time or interest in learning Blender fully. I'm only really every looking for low poly stuff.